Paweł Szklarski – 3D look developer, lighting, shading and rendering artist.
I have been working as 3D CG artist for over 12 years, during which I have improved my skills working for many international clients such as Aixponza, Parasol Island and Ars Thanea. Currently I am connected with Platige Image Studio from Warsaw.
I had an opportunity to participate in many projects that have been recognised by Luerzer’s Archive’s 200 Best Digital Artists Worldwide,Cannes Lions, Panton Canvas Gallery, Wacom Gallery, Behance Gallery or KTR competition.
Office: +48 607 633 240
Audi, Pringles, Infiniti, TPSA, BMW, Ubisoft, Chanel, Al Jazeera.